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Drifting
Gamer Goes to
Asia
by
Hiroshi Tamura
Turn 1:
香港大戰棋會
In 1972, a
magazine called “Hobby
Japan”
introduced miniature wargames as a “hobby from Britain.”
In the same year, the magazine held a miniature wargame conference, and that
was the start of commercial war simulation game (SG) in
Japan.
Today, when people talk about non-electric SG, they tend to think of paper
pieces and games imported from the States, but that was not the case at the
beginning. Apparently the same thing could be said for former British
colonies in Asia, because after submitting the previous article, I found out
that there are some miniature wargame clubs active in Singapore
*1 and India
*2.
Now, the former
British colony closest to us, is
Hong Kong.
I have introduced
the SG situation in Hong
Kong in the previous article, but
that was only information gathered on the Internet. I flew into the island
in hot, humid August to find out what was really happening, and also to make
the first step towards connecting Asian and Japanese gamers.
戰棋會
After arrival, I have visited some distribution
outlets. There are some stores that sell miniatures on
Hong Kong
Island
and in
Kowloon,
but only 2 stores in Mongkok sell paper SGs.
First stop was
戰棋會
*3,
which I mentioned in the previous article. They had no picture of the store
on their website, and it looked like their major income was from mail-order
system, so before visiting I kind of imagined a dark store with shelves
packed with games in the corner of multiple-tenant building, like
Sino Centre or
Oriental 188 Shopping Centre, which are known as mecca of geeks.
Hua Chiao
Commercial Centre was facing the east side of Nathan Road.
1st
floor was a bank. It looked more like an office building than a
multiple-tenant building, and most of tenants were offices and schools.
Unfortunately, when I went up to the 8th
floor it was being refurbished, but I went back for the second time a few
days later and the store was partially open. More than half of the games
were still packed in cardboard boxes, but the store had wooden floor and it
was bright and spacious inside. I was surprised.
Close to the
entrance were miniatures of “Wings of War” and some OSPREY series. By the
windows were many card games lined up. In the centre was boxed board games,
and there were even some translated games such as “Modern Art” and
“Pandemic.” As for SG, there were rich collection of boxed games of GMT,
MMP, DG and AP. On the magazine racks were back numbers of S&T, WaW, C3i and
AtO. However, as for Japanese games, there were only “Six Angles Collection”
by Sunset and “The Korean War” with English instruction.
大中華軍事書店
(Direct translation: Big Chinese Military Bookstore)
Next stop was大中華軍事書店
at the Argyle St. and
Laundry St.
Now this was a store targeted for geeks, just like
Sino Centre and
Oriental 188 Shopping Centre. As the name describes,
most of the books they have are military related and many are in English.
There were only about 10 SGs in stock. They are closed on Sundays and
Mondays, and they only open after 5pm,
so this is a place you might just want to drop by along with other stores,
unless you are interested in these books.
HKSW
Finally, visiting the club. Hong Kong Society of
Wargamers *4 meets on the 1st
Saturday of the month at the police headquarters in Wan Chai, Hong Kong
Island, and 3rd
Saturday of the month at Hitec Centre
*5 in Kowloon. The day I
visited was August 15, the 3rd
Saturday of the month.
After getting off at
Kowloon
Bay
station, walk through the nearby shopping mall called
Telford
Plaza
and you’ll find the stop for free shuttle bus. It takes about five minutes
to get to the Hitec Centre.
This Hitec Centre is not very well known to Japanese
people because it is not in a tourist area, but it is a huge complex
facility with a concert hall and a convention centre. When I visited, there
was a 35th
anniversary of Hello Kitty event being held, followed by “Comic World Hong
Kong 28” on August 22 and 23, and live of Hironobu Kageyama, the singer of
“Dragon Ball Z” theme song, and Masaaki Endo, the singer for “The
King of Braves GaoGaiGar” on August 30. It is a pretty well-known place for
locals.
It was thinly attended at first, but eventually people
started showing up and there were about 20 people after one hour. And
catering service showed up(!). People were having lunch at each table, while
the games were being played.
I had prepared souvenir for Mr. Lawrence Ho
*6, who acts
as public relations person for regular conferences on the Internet. I have
brought him Kaminari-okoshi (translator’s note: crispy rice cake, popular
souvenir from Asakusa,
Tokyo)
and handmade tactics card for “Storm over Taierzhuang.” (It was a chit on
AtO25, but it is easier to play with cards.) We had a pleasant chat with Mr.
Frederick Lai *7,
who had brought “A Most Dangerous Time.”
I had brought a copy of CMJ (Command Magazine) vol.87
(with WaW supplement of
Barbarossa, and also my column), GJ (Game Journal)
vol.31 (with supplement “Korean War of The
Bunroku Era,” which was done by the same
designer and same system as “A Most Dangerous Time”), CMJ vol.60 (10th
anniversary issue and with Index) and GJ supplementary volume “Nobunaga
Saidai no Kiki (A Most Dangerous Time)” (comparison between “A Most
Dangerous Time” plus rule book – translator’s note: the writer must be
talking about comparison between Japanese and English versions of the same
game), the last issue of monthly Tactics (also with Index), and a catalog of
Origins 2009. Many topics were brought up and we talked non-stop.
I asked why they
can use the police headquarter building, and they said they can rent a room
once a month because there was a member who works for police. Also, the
reason they meet on Saturdays instead of Sundays is apparently because it is
westerners’ culture that they spend their Sundays with family members. So,
at the meetings, people go home once they finish their game, and unlike
meetings in Japanese circles, most of the time they don’t hang around to go
out for a drink after the game.
They said that it
is hard to get information on Japanese games or where to purchase them, so
it was worth bringing all that information materials.
Other topics that
came up are as follows: Japanese history of SG/ the difference between CMJ
and GJ/ Gamers in Beijing and Shanghai/ Hong Kong is the axis of Chinese SG
society/ “Six Angles”/
China-Vietnam War/ Traveling across America and Origins/ exhibitors at
Origins/ “War of the Suns”/ MMP and GJ/ Games being played at Origins/
“Hobby Japan” and “Tactics”/ Tactics’ supplement/ Tactics’ SG issue and TRPG
issue/ female gamers/ HKSW member who recently moved to Tokyo/ HKSW member
who has been to “Yellow Submarine” in Shinjuku/ Portal sites for Japanese SG
field/ match records/ self-made map of “The East is Red”/ “Invasion of
Hokkaido” and “War of Hokkaido” (translator’s note: this is direct
translation)/ Korean War manias/ Hong Kong Museum of Coastal Defence/ Battle
of Hong Kong/ Soviet Aircraft Carrier Minsk
It really helped me that Mr. Lai was able to understand
quite a bit of Japanese. He is a teacher, and has encouraged students to try
SG. I was secretly astonished that he totally resembled the designer of “五虎三国志”
(direct translation: Five Tigers’ Three Kingdom Saga), Mr.
Tenshin-roushi.
We ended up talking so much that we ran out of time to
play “A Most Dangerous Time,” but would love to do so if we have another
chance.
(I am reluctant to write this on CMJ, but) GJ attracted
more attention than CMJ. This could be because many of CMJ’s supplements are
reproduction of English-versions (meaning people already have it), whereas
GJ makes original games by Japanese designers. Many of their games are about
Japanese history and Three Kingdom Saga, so people seemed to enjoy checking
out the back issues. Taishu Matsuda’s cartoon proved to be popular –
although it was all in Japanese, people understood it was offering
commentary on the game system, and it was highly appreciated as a great
idea. They absolutely loved this one scene where the Korean King Seonjo runs
away from Kanjo (old name for Seoul),
and some were taking pictures of it.
At one point, I got to meet Kirill Oreshkin
*8, a Russian gamer
who lives in Hanoi,
Vietnam.
After exchanging hello in each other’s languages, I asked him about SG
situation in
Russia
and
Vietnam.
According to him, he had never seen a SG in USSR,
but he had started playing after a friend invited him in 1996. He knew of
the SG magazine “Taktyka I Strategia"
*9 from
Poland,
but said that there are probably only 200 gamers in Moscow
currently and fewer than players in Poland.
He hasn’t met any gamer in
Hanoi,
so he plays online games on VASSAL or CyberBoard most of the time.
It was almost 8pm. Mr. Ho offered to send me e-mail
regarding history of SG in Hong Kong, and I had promised him to research on
how to buy Japanese SG games in Hong Kong, and the meeting ended.
After the party
After the meeting, I sent out e-mail to Japanese makers
and shops regarding International shipping. As a result I found out that
only Boardwalk’s Okayama
branch has an English mail-order site. So I sent the URL to Mr. Ho, and he
sent me the draft version of SG history of
Hong Kong.
Mr. Ho also gave me information that Formosa Force
Games *10 has
launched in Taiwan
this year, and has started producing and selling games. Their website shows
that they already sell a postcard game based on Wushe Incident. Other than
that, they have test version of mini-game which was a supplement of magazine
“Warzone” by Taiwan’s military publisher, “知兵堂出版社
*11.”
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